282 lines
6.7 KiB
C
282 lines
6.7 KiB
C
#include <memory.h>
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#include "malunal/allocators/arena.h"
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typedef struct {
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malunal_uint32_t size;
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malunal_uint32_t used;
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malunal_mptr_t next;
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malunal_uint8_t bytes[];
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} region_t;
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typedef region_t* region_mptr_t;
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typedef const region_t* region_iptr_t;
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typedef struct {
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allocator_t allocator;
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region_mptr_t context;
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} impl_t;
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typedef impl_t* impl_mptr_t;
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typedef const impl_t* impl_iptr_t;
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_Static_assert(
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sizeof(arena_allocator_t) == sizeof(impl_t),
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"Arena allocator must be the size of its implementation"
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);
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// Every allocation is rounded to this alignment so that any object may be stored
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// within it. The region header is also this size, so offsets stay aligned.
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#define ARENA_ALIGNMENT 16
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// Region sizes are tracked in 32 bits, so nothing larger may be allocated.
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#define ARENA_MAX_REQUEST ((malunal_uint32_t)-1 - sizeof(region_t))
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static
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error_t
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arena_out_of_memory() {
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return (error_t) {
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.domain = &ERROR_DOMAIN_ALLOCATOR_T,
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.code = ALLOCATOR_ERROR_OUT_OF_MEMORY
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};
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}
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static
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error_t
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create_region(
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malunal_size_t minimum,
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region_mptr_t* region
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) {
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if (minimum > ARENA_MAX_REQUEST)
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return arena_out_of_memory();
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// Requests larger than the default region size get a region of their own.
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malunal_size_t wanted = sizeof(region_t) + minimum;
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if (wanted < MALUNAL_ARENA_REGION_SIZE)
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wanted = MALUNAL_ARENA_REGION_SIZE;
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malunal_size_t rounded = align_to_page(wanted);
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if (rounded < wanted || rounded > (malunal_uint32_t)-1)
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return arena_out_of_memory();
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allocator_mptr_t allocator = platform_allocator();
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malunal_mptr_t* address = (malunal_mptr_t*)region;
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error_t result = allocator_acquire(allocator, rounded, address);
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if (result.domain != null)
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return result;
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(*region)->size = rounded;
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(*region)->used = sizeof(region_t);
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(*region)->next = null;
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return NO_ERROR;
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}
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static
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error_t
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delete_region(region_mptr_t region) {
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if (region == null)
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return NO_ERROR;
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error_t result = delete_region(region->next);
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if (result.domain != null)
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return result;
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region->next = null;
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allocator_mptr_t allocator = platform_allocator();
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return allocator_dispose(allocator, region, region->size);
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}
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static
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error_t
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region_acquire(
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region_mptr_t region,
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malunal_size_t size,
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malunal_mptr_t* out
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) {
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malunal_uint32_t offset =
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region->used - sizeof(region_t);
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*out = region->bytes + offset;
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region->used += size;
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return NO_ERROR;
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}
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static const
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allocator_vtable_t arena_allocator_vtable = {
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.acquire = (allocator_acquire_pfn_t)&arena_allocator_acquire,
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.dispose = (allocator_dispose_pfn_t)&arena_allocator_dispose
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};
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error_t
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arena_allocator_size(
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arena_allocator_iptr_t allocator,
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malunal_uint32_t* out
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) {
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if (allocator == null)
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return (error_t) {
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.domain = &ERROR_DOMAIN_ALLOCATOR_T,
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.code = ALLOCATOR_ERROR_NULL_ALLOCATOR
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};
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impl_iptr_t self = (impl_iptr_t)allocator;
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region_iptr_t region = self->context;
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malunal_size_t total = 0;
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while (region != null) {
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total += region->size;
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region = region->next;
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}
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*out = total;
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return NO_ERROR;
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}
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error_t
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arena_allocator_used(
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arena_allocator_iptr_t allocator,
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malunal_uint32_t* out
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) {
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if (allocator == null)
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return (error_t) {
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.domain = &ERROR_DOMAIN_ALLOCATOR_T,
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.code = ALLOCATOR_ERROR_NULL_ALLOCATOR
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};
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impl_iptr_t self = (impl_iptr_t)allocator;
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region_iptr_t region = self->context;
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malunal_size_t total = 0;
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while (region != null) {
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total += region->used;
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region = region->next;
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}
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*out = total;
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return NO_ERROR;
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}
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error_t
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arena_allocator_init(
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malunal_size_t capacity,
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arena_allocator_mptr_t allocator
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) {
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if (allocator == null)
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return (error_t) {
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.domain = &ERROR_DOMAIN_ALLOCATOR_T,
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.code = ALLOCATOR_ERROR_NULL_ALLOCATOR
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};
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region_mptr_t region = null;
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error_t result = create_region(capacity, ®ion);
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if (result.domain != null)
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return result;
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impl_mptr_t self = (impl_mptr_t)allocator;
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self->allocator = (allocator_t){ &arena_allocator_vtable };
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self->context = region;
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return NO_ERROR;
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}
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error_t
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arena_allocator_acquire(
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arena_allocator_mptr_t allocator,
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malunal_size_t size,
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malunal_mptr_t* out
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) {
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if (allocator == null)
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return (error_t) {
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.domain = &ERROR_DOMAIN_ALLOCATOR_T,
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.code = ALLOCATOR_ERROR_NULL_ALLOCATOR
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};
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if (size > ARENA_MAX_REQUEST)
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return arena_out_of_memory();
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size = align_to(size, ARENA_ALIGNMENT);
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impl_mptr_t self = (impl_mptr_t)allocator;
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region_mptr_t region = self->context;
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region_mptr_t last = null;
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while (region != null) {
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if (region->size - region->used >= size)
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return region_acquire(region, size, out);
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last = region;
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region = region->next;
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}
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region_mptr_t created = null;
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error_t result = create_region(size, &created);
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if (result.domain != null)
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return result;
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if (last == null)
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self->context = created;
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else
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last->next = created;
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return region_acquire(created, size, out);
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}
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error_t
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arena_allocator_dispose(
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arena_allocator_mptr_t allocator,
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malunal_mptr_t address,
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malunal_size_t size
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) {
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if (allocator == null)
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return (error_t) {
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.domain = &ERROR_DOMAIN_ALLOCATOR_T,
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.code = ALLOCATOR_ERROR_NULL_ALLOCATOR
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};
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// Arenas never release individual allocations, disposing only verifies that
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// the address belongs to one of the regions.
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impl_iptr_t self = (impl_iptr_t)allocator;
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malunal_uint8_t* addr = address;
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for (region_iptr_t reg = self->context; reg != null; reg = reg->next) {
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const malunal_uint8_t* beg = reg->bytes;
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const malunal_uint8_t* end = reg->bytes + reg->size - sizeof(region_t);
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if (addr >= beg && addr <= end)
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return NO_ERROR;
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}
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return (error_t) {
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.domain = &ERROR_DOMAIN_ALLOCATOR_T,
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.code = ALLOCATOR_ERROR_NOT_MY_ADDRESS
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};
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}
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error_t
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arena_allocator_reset(
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arena_allocator_mptr_t allocator
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) {
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if (allocator == null)
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return (error_t) {
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.domain = &ERROR_DOMAIN_ALLOCATOR_T,
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.code = ALLOCATOR_ERROR_NULL_ALLOCATOR
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};
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impl_mptr_t self = (impl_mptr_t)allocator;
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region_mptr_t region = self->context;
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while (region != null) {
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region->used = sizeof(region_t);
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region = region->next;
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}
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return NO_ERROR;
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}
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error_t
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arena_allocator_free(
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arena_allocator_mptr_t allocator
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) {
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if (allocator == null)
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return (error_t) {
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.domain = &ERROR_DOMAIN_ALLOCATOR_T,
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.code = ALLOCATOR_ERROR_NULL_ALLOCATOR
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};
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impl_mptr_t self = (impl_mptr_t)allocator;
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error_t result = delete_region(self->context);
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if (result.domain != null)
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return result;
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self->context = null;
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return NO_ERROR;
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}
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